Sawed-Off in CS 2: best skins and technical characteristics

“The classic Sawed-Off deals very heavy close-range damage, but with its low accuracy, high spread and slow rate of fire, you’d better kill what you hit.”
Official description

Overview and Design Sawed-Off

The Sawed-Off is a Terrorist-exclusive pump-action shotgun modeled after a modified Remington 870 with its barrel and stock shortened. This compact design enhances maneuverability in tight spaces while significantly increasing pellet spread. Despite being one of the heaviest shotguns in-game, its suppressor-free blasts still allow for surprisingly swift movement.

Performance and Gameplay

The Sawed-Off delivers devastating power at point-blank range. With seven shells loaded and a slow pump-action cycle (71 RPM), a single well-placed shot releasing eight pellets can secure a kill if at least five pellets strike the target. However, accuracy drops sharply as range increases; it’s nearly impossible to land consistent hits beyond roughly 2–2.2 meters.

Reloading is manual and slow — 0.67 seconds for the first shell and 0.50 seconds per subsequent shell — though players can interrupt it mid-reload to fire. To be effective, each shot must count, and one-click precision is key.

TOP BEST SKINS FOR Sawed-Off CS 2

Tactical Considerations

Ideal for aggressive playstyles, the Sawed-Off excels in surprise attacks around close-quarters chokepoints. Its high spread and single-shot mechanics make it a gamble—but one that pays off heavily at close range. For best results:
• Engage enemies in narrow corridors or tight room corners.
• Peek quickly, unload a blast, then retreat or switch to a secondary weapon.
• Avoid mid-range firefights—its spread and pellet loss past 1408 hammer units make it unreliable outside its sweet spot.

Because it maintains movement accuracy, strafing and firing on the move, though stylish, reduces hit consistency.

Updates and Balancing

Over time, the Sawed-Off has seen multiple tweaks:
• October 2012: Price reduced to $1,100.
• July 2014: Penetration buff, pellet count reduced to eight, and slight spread increase.
• February 2018: Official shotgun spread patterns activated.
• March 2019: Range extended to ~2.2 m; reloading behavior adjusted.
• Earlier pump-action behavior was refined so it now fires while holding the primary attack button—making it smoother and more responsive.

These changes maintained its niche role as a close-range powerhouse without letting it dominate mid-range engagements.

Sawed-Off Technical characteristics

Cost: $1100
Ammunition: 7 in magazine / 32 in reserve
Kill Reward: $900 (Competitive), $450 (Casual)
Reload Time: 0.67 seconds
Damage: 32 × 8 pellets (256 max)
Fire Rate: 71
Recoil Control: N/A (pump-action, single shot with heavy kick)
Effective Range: 2.2 meters
Movement Speed: 210 units/sec
Armor Penetration: 80%
Wall Penetration Power: 100
Origin: United States (fictional brand: “Relphington 808”)

Trivia

  1. In-game, the shotgun bears the fictional inscription “Relphington 808” instead of the real Remington to avoid licensing issues.
  2. Despite its compact design suggesting agility, it has the slowest movement speed of all shotguns—210 units/sec
  3. Visually and animation-wise, it still uses the legacy Nova shotgun’s beta model.

Sawed-Off Result

The Sawed-Off is a high-risk, high-reward weapon that suits players willing to commit to short-range gambles. Its lethality is unmatched in tight quarters, but stray even slightly outside its effective zone and its low accuracy will leave you empty-handed. Economical and satisfying in the right hands, it’s best used as an ambush tool: blast, reload or swap, relocate.

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